Q: Do I Need To Be Frame Perfect Is It Hard To Execute
A: The answer to the first part is kind of, while the answer to the second is not after some practice. The game does not read inputs for the vast majority of frames, and allows you to buffer your inputs, by holding them early and keeping them held until they are read by the game. For example, all inputs during the intro cutscenes have windows of over 2 seconds for every basic manip. Steps in the overworld have 17 frame windows .
A presses also are 17 frame windows, registered at the end of stepping to a tile. Many manips contain 1 or more A presses, and these are often the first tripping point for new runners. This visualization may help clarify when to start/stop holding A for a particular tile.
All the basic manips are set up to be as easy to execute as technically possible, and consist entirely of 16+ frame windows .
Q: Is There A Place Where I Can Find More Technical/detailed Information On The Things That Affect Manipulation
A: A general understanding of most issues can be gained by knowing the basics of how RNG in Gen 1 works. The Random function uses rDIV, which is a essentially a hardware counter in memory. So it is technically code flow at a cycle level that we are manipulating in order to abuse the RNG. Things like sprites and IGT can disrupt the intended code flow in a substantial way, leading to some Random calls being offset from normal .
This post on the old PSR forums covered the specifics, and has some linked pastebins with even more thorough explanations. Otherwise, the PSR discord is a good place to ask questions.
Mt Moon Battle Tactics
This cave is full of Zubat, but once you have a Pikachu who can hit them with its super effective move, Thunder Shock , you’ll find them to be little more than an annoyance. Deeper levels of the dungeon have Zubat that use the Supersonic skill to confuse your Pokémon, but that can be shaken simply by swapping the confused fighter for another.
Geodude is a bit trickier. They’re weak to Grass and Water, so Squirtle‘s Bubble or Water Gun and Bulbasaur‘s Vine Whip can wipe them out quickly. Also, Butterfree and its Confusion attack. If you don’t have either of these, you can just grab TM12 and use it to teach Water Gun to one of your Rattata, Jigglypuff, Nidorina or Nidorino. You can also use Charmander/Charmeleon‘s Ember attack. Although it may be fire and say that it’s ineffective, it does considerable amount of damage compared to most other attacks. Alternatively, if you have a Nidoran , it will learn Double Kick at level 12 , which is super effective to Rock types because the move is a Fighting type. Remember that Poison- and Rock-type attacks don’t do very well against Geodude, and Electric attacks have no effect at all.
Also feel free to use TM01, which teaches Mega Punch. It’s a pretty powerful Normal-type attack, although it’s slightly inaccurate. It will be outclassed by other attacks such as Strength, Body Slam, and Double-Edge later on.
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Pokmon Let’s Go: Mt Moon And The Helix And Dome Fossils
As we mentioned above Mt. Moon is your first proper ‘dungeon’ in Pokémon Let’s Go – by which we mean a proper, big, self-contained area with lots of Pokémon, trainers, and items to find along the way.
How to make it through Mt. Moon
The Mount has a couple of main levels – an entrance level, and the basement level – as well as connecting level that only ever has a couple of corridors on it joining the entrance and the one below, but still features wild Pokémon and the like as you pass through it.
Progressing out the other side is actually simple enough: there are three ladders on the entrance level. You want to take the one in the top left, which is accessed by going all the way to the right of the entrance level, up to the top, and then along the top all the way to the far left, where there’s a Hiker in the middle of a crater and the man who’ll give you Poké Balls in the top left corner.
Take the ladder there down to the middle floor, which is an L-shaped corridor with a ladder at the far bottom-right end, and down from that ladder to the basement. You can then work your way through the basement – over to the far right, down to the bottom, and back up the left hand side – out up another ladder to a different, very short corridor on the middle floor, and up the nearby ladder there to the exit.
Use the other two ladders on the entrance level, meanwhile, to grab a couple more items in the other dead-end areas, and beat some more trainers, if you want to be a completionist.
Secrets Of The Moon Stones
The Moon Stone you pick up here is a crucial item, and one of only five Moon Stones in Pokémon Red, Blue, and Yellow. Moon Stones are the one and only way to make certain Pokémon evolve, of which there are exactly four: Nidorino ” rel=”nofollow”> Nidoking), Nidorina ” rel=”nofollow”> Nidoqueen), Jigglypuff ” rel=”nofollow”> Wigglytuff) and Clefairy ” rel=”nofollow”> Clefable). But don’t go using that Moon Stone quite yet: all four of these Pokémon stop learning moves once they’re evolved , so before you evolve any of them, check the Pokédex and make sure they’ve learned all the skills you want out of them. Note, though, that all four can still learn a wide variety of skills from TMs and HMs.
There is one Moon Stone here in plain sight, and another hidden in one of the basements. Before you take on Trainer #5 near the two fossils, search the dead end marked D for a second Moon Stone.
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A New Feather: Vermilion City And Ss Anne
- Now having learned Dig, the unnamed Rattata would later be infamous as Digrat. The Dig move will be used constantly to teleport out of areas during inopportune moments.
- A Drowzee and a Spearow are caught outside Vermilion City.
- Red trades his Spearow for Dux the Farfetch’d.
- Red boards the SS Anne, defeats Blue, clears the SS Anne, and acquires the HM for Cut.
- After some hours, The Mob finally manages to teach Dux Cut. Dux cuts down the bush blocking the way, Red enters the Vermillion City Gym, and defeats all of the trainers below the locked door.
- Red solves the trash can puzzle on his first try. He hits the upper rightmost trash can and then the one below it, getting both hidden switches and opening the door to Lt. Surge. In his first fight with Lt. Surge, Red is defeated.
- The Mob spends a few hours struggling to cut down the bush blocking the path to the gym. Red fights Lt. Surge for a second time. All his Pokemon, save Abby, are defeated, but not before taking down most of Surge’s Pokemon. Red wins the battle when Abby uses Bide and knocks out Surge’s Raichu with 5 HP remaining.
- The game is soft reset in the middle of the day, and a new game is momentarily created . Luckily, the streamer was quickly able to reload the save.
Various Small Text Options
* 0x7699 to 0x769B = NO* 0x769C to 0x769F = YES* 0x76A0 to 0x76A3 = YES* 0x76A4 to 0x76A6 = NO* 0x76A7 to 0x76AC = NORTH* 0x76AD to 0x76B1 = WEST* 0x76B2 to 0x76B7 = SOUTH* 0x76B8 to 0x76BC = EAST* 0x76BD to 0x76C2 = NORTH* 0x76C3 to 0x76C7 = EAST* 0x76C8 to 0x76CD = TRADE* 0x76CE to 0x76D4 = CANCEL* 0x76D5 to 0x76D9 = HEAL* 0x76DA to 0x76E0 = CANCEL
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How Many Moon Stones Are There
Wiki Pages
- May 9, 08 at 6:53am
- May 10, 08 at 7:14am
There are five moon stones for Nidorina, Nidorian, Clefairy and Jigglypuff. In upper left corner of Mt. Moon, first floor. At Mt. Moon, before the fossils, walk down to right and search the dead end. Go to Mt. Moon and just before you get to Super Nerd, there is a walkway on the right that is one space wide and four spaces long. Go to the end and press A to find a Moon Stone. In basement of Team Rocket’s HQ in Celedon City. Bottom right area of Route 2. CUT is required to obtain it. Fly to Cinnabar Island and enter the Pokemon House. You will see boxes on both sides. Go to the fifth box on the right-hand side and press A.
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Lets Go Pikachu And Lets Go Eevee
Red can be battled at the top of the Indigo Plateau, near the entrance after defeating at least 6 Master Trainers with the player character also having six Pokemon in their party.
Similarly to HeartGold and SoulSilver, Red will rematch the player when he/she beats the Elite Four.
Unlike the original games, Red like Blue completed their journeys and even defeated the Elite Four years before the player character began their journey. He can be challenged to a battle and like all the Master Trainer battles in Lets Go, Pikachu and Lets Go, Eevee, the player must defeat Red without using any Items from their bag.
Upon being defeated, Red grants the player the title of Battle Master before leaving. Like the other games, he will reappear for a rematch every time the player has successfully beaten the Elite Four.
Gold And Silver And Crystal
In Gold and Silver and Crystal, after becoming the Kanto Champion upon defeating his rival, Blue, Red became a wandering Trainer with his journey eventually taking him to Mt. Silver where he spends his days and nights training his Pokemon team alone. He presumably remains there for three years and is also revealed to have become so distant from his mom that he does not talk to her via phone anymore.
When the player character gets the opportunity to go to Kanto after defeating the Elite Four and Champion Lance, they can visit Reds house in Pallet Town with his mom greeting them and then telling them Red has been away for a long and that he hasnt called so she doesnt know where he is or what hes doing. She also reveals she worries about him, even though people say that no word is proof is hes doing fine. Talking to her again has her commenting that she worries about Red getting hurt or sick but hes a boy and she also voices her pride at the fact hes doing what he wants to do.
Upon gaining access to Mt. Silver after collecting all 16 Gym Badges from both the Johto and Kanto regions, the player character can make their way through the mountain and ultimately challenge Red to a battle with Red disappearing whenever hes defeated.
He has Pokémon similar to Ash of the anime .
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Of Gods And Mons: Mt Moon And Cerulean City
- Red finally clears Mt. Moon and obtains the Helix Fossil . Both items would be the subject of memes within the chat as Red could often be seen futilely trying to use them in battle.
- Red faints from poison before he could heal at Cerulean City. Around this time, the stream began to garner considerable attention simultaneously from multiple sites. The viewer count quickly jumps to 1,000 within an hour.
- After traversing through Mt. Moon a final time and healing at Cerulean City, gym leader Misty proves to be a tough opponent due to Abby’s type disadvantage and other weak party members. Meanwhile, “JLVWNNOOOO” the Rattata was caught and Blue was defeated at Nugget Bridge. The Moon Stone would be tossed while on the other hand Helix Fossil would attain cult status as it is untossable.
- Red defeats Misty and collects his second badge after 11 failed attempts.
- Nugget Bridge is cleared and Bill is saved, who gives Red an S.S. Ticket to board the S.S. Anne. The TM for Dig is also obtained from a defeated Team Rocket grunt.
- A second Rattata is caught and unnamed.
Birth Of A Legend: Celadon City
- Red mostly ignores Saffron City and walks straight through to Celadon City. He battles for endless hours against trees blocking his path on his way to and back from Gym Leader Erika.
- Bird Jesus reaches level 40 and is finally allowed to evolve into Pidgeot, thanks to the stream suddenly lagging.
- Red successfully defeats Erika to collect his fourth badge near the end of the day.
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Development: Pokmon Red And Blue/unused Maps
This is a sub-page of Development:Pokémon Red and Blue.
A large amount of maps were archived in the source code, albeit with a lot of them being subject to what was either corruption, or incorrect parameters. Despite this, these maps give us an incredibly informative glimpse regarding how the region of Kanto evolved over time.
Q: How Does Rng Manip Work Where Is It Used
A: Saving and hard resetting the console sets RNG values to a predictable point. Setups essentially involve saving on a specific tile and following the same set of actions after a hard reset to get desired results.
The core manips for Red/Blue are a L4 NidoranM manip, a Mt. Moon manip for a long encounterless stretch with a Paras at the end, and trashcan manipulation in Surges gym. For Yellow, they are a L6 NidoranM manip and an encounterless Mt. Moon manip.
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Super Smash Bros Series
Super Smash Bros. Brawl
Red makes an appearance in Super Smash Bros. Brawl as the Pokémon Trainer, he is accompanied by Squirtle, Ivysaur, and Charizard and is a newcomer. He only talks when switching Pokémon and when he wins. He does not fight but instead is shown in the background commanding his Pokémon . In story mode he follows the character if he is being used until they get to a point where he is unable to continue, however he will be warped in front of the character at certain times. Each Pokémon he uses is different in weight and evolution. Squirtle is a light weight and is not evolved at all, Ivysaur is an averaged out middle weight and a has evolved once. Charizard is a heavy weight and is fully evolved.
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Q: I Am Using Or Will I Be Able To Rng Manip Successfully
A: You are able to manipulate RNG on all platforms, but the standard manips will not work on all platforms due to differences in the way the game boots up.
Top level runners are all using manips for GBA RNG, which will work on Game Boy Advance, GBA SP, Game Boy Player, Game Boy Interface, and Gambatte-speedrun.
Game Boy Color, 3DS Virtual Console, and Super Game Boy 2 all operate differently.
Q: So if playing on emulator, I need to use Gambatte-speedrun? Is there information on setting it up?
- A: Yes, as of this writing, Gambatte-speedrun r717 is the only verified emulator for leaderboard runs. The emulator requires the Game Boy Color BIOS to operate.
- AlanSchweitzer has a video, with links in the description, explaining how to download these files and set up the emulator.